A sandbox mode is also available, for those who would rather build their rail empires on their own terms. ![]() This third edition of Railroad Tycoon challenges would-be captains of industry to prove their capitalist savvy in 25 scenarios set in locations around the world. ![]() More than 40 locomotives, from the earliest steam-powered machines to the latest electricity-driven "bullet" trains, are available to haul these goods from town to town. Players can choose from over 35 different commodities, the value of each tied to a dynamic in-game economy. ![]() Track-building tools include bridges, overpasses, and the return of tunnels from the original version of the game. Beginning with a modest amount of start-up capital, players found a company, purchase cars and locomotives, lay down track, and choose the kinds of cargo their fledgling rail systems will move and trade. As did that game (and also the classic original, Sid Meier's Railroad Tycoon), Railroad Tycoon 3 casts players as the captains of an up-and-coming railroad system, in competition with other, like-minded entrepreneurs to claim as much of the lucrative 19th and 20th century rail trade as they can. Developer PopTop delivers gamers to the age of steam, steel, commodities, and capitalism in this sequel to its 1999 hit Railroad Tycoon II.
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